About

About

Nicola is a Creative Technologist and Visual Artist working across AI, CGI and photography. His practice blends physical and digital processes to explore image-making, storytelling, and the evolving role of technology in visual culture.

Deeply interested in the future of visual effects, Nicola is passionate about integrating emerging technologies into established production workflows. He loves working AI, CGI and other tecniques such as Gaussian splatting, photogrammetry etc. while developing pipelines that merge experimental tools with traditional VFX practices. This intersection—where new tech meets craft—is central to his ongoing research and creative output.

He enjoys projects that push the boundaries of both emerging and established tools, and throughout his career he has collaborated with fashion brands, cultural institutions, galleries, and fellow artists.

Nicola was part of the MA Fine Art programme at Goldsmiths University London until 2024 and currently lives and works between Ireland and London.

For over a decade, he worked closely with artists to develop new bodies of work—ranging from fabrication to material experimentation, and from research to the development of innovative workflows.

He is also a web developer, adding another layer to his creative toolkit. This website was fully designed and built by him, bringing together technical and visual thinking in one cohesive platform.

Nicola is proficient in the following DCC softwares and programming languages: Maya, 3DsMAX, Houdini, Blender, Octane, Redshift, Nuke, ComfyUI, Postshot, RealityCapture, Ruby, JavaScript, Python.